Make the launcher functional with bare minimum features

This commit is contained in:
X3F200C 2023-08-23 08:26:43 -04:00
parent 89d3834154
commit 6377405ec1
2 changed files with 149 additions and 10 deletions

View File

@ -1,9 +1,9 @@
{ {
"name": "open-plutonium-launcher", "name": "open-plutonium-launcher",
"version": "0.0.1", "version": "0.5.4",
"description": "Open-source Plutonium launcher", "description": "Open-source Plutonium launcher",
"main": "src/index.js", "main": "src/index.js",
"repository": "https://gitea.x3f200c.net/X3F200C/open-plutonium-launcher", "repository": "https://gitea.x3f200c.net/Kroniker/open-plutonium-launcher",
"author": "X3F200C", "author": "X3F200C",
"license": "GPL-3.0", "license": "GPL-3.0",
"scripts": { "scripts": {

View File

@ -1,5 +1,6 @@
const path = require("node:path"); const path = require("node:path");
const fs = require("node:fs"); const fs = require("node:fs");
const child_process = require("node:child_process");
const nodeGUI = require("@nodegui/nodegui"); const nodeGUI = require("@nodegui/nodegui");
var configFile = path.join(process.env["APPDATA"], "open-plutonium-launcher.json"); var configFile = path.join(process.env["APPDATA"], "open-plutonium-launcher.json");
@ -24,11 +25,14 @@ const games = [
{ {
"id": "mp", "id": "mp",
"name": "Multiplayer" "name": "Multiplayer"
}, }// ,
{ // {
"id": "sp", // "id": "sp",
"name": "Co-Op/Zombies" // "name": "Co-Op/Zombies"
} // }
],
"checks": [
["main", "iw_00.iwd"]
] ]
}, },
{ {
@ -43,6 +47,9 @@ const games = [
"id": "sp", "id": "sp",
"name": "Co-Op/Zombies" "name": "Co-Op/Zombies"
} }
],
"checks": [
["main", "iw_00.iwd"]
] ]
}, },
{ {
@ -57,6 +64,9 @@ const games = [
"id": "sp", "id": "sp",
"name": "Co-Op/Zombies" "name": "Co-Op/Zombies"
} }
],
"checks": [
["main", "iw_00.iwd"]
] ]
}, },
{ {
@ -71,6 +81,9 @@ const games = [
"id": "zm", "id": "zm",
"name": "Co-Op/Zombies" "name": "Co-Op/Zombies"
} }
],
"checks": [
["zone", "all", "base.ipak"]
] ]
} }
]; ];
@ -86,6 +99,115 @@ function writeConfig(asDefault = false) {
fs.writeFileSync(configFile, JSON.stringify((asDefault ? defaultConfig : config))); fs.writeFileSync(configFile, JSON.stringify((asDefault ? defaultConfig : config)));
} }
function showMessage(content) {
var messageBox = new nodeGUI.QMessageBox();
messageBox.setText("Information");
messageBox.setInformativeText(content);
var okButton = new nodeGUI.QPushButton();
okButton.setText("OK");
messageBox.addButton(okButton, nodeGUI.ButtonRole.AcceptRole);
messageBox.exec();
}
function showError(content) {
var messageBox = new nodeGUI.QMessageBox();
messageBox.setText("Error");
messageBox.setInformativeText(content);
var okButton = new nodeGUI.QPushButton();
okButton.setText("OK");
messageBox.addButton(okButton, nodeGUI.ButtonRole.AcceptRole);
messageBox.exec();
}
function showPrompt(question) {
var dialogBox = new nodeGUI.QInputDialog();
dialogBox.setLabelText(question);
dialogBox.exec();
return dialogBox.textValue();
}
function chooseFolder() {
var fileDialog = new nodeGUI.QFileDialog();
fileDialog.setFileMode(nodeGUI.FileMode.Directory);
fileDialog.setNameFilter("Directories");
fileDialog.exec();
var entries = fileDialog.selectedFiles();
if (entries.length < 1) {
return null;
} else {
return entries[0];
}
}
function checkPlutonium() {
var bootstrapperPath = path.join(config.directories["plutonium"], "bin", "plutonium-bootstrapper-win32.exe");
if (fs.existsSync(bootstrapperPath)) {
return true;
} else {
return false;
}
}
function checkGame(id) {
var game = games.find(g => g.id == id);
if (!game) return false;
for (let c = 0; c < game.checks.length; c++) {
var check = game.checks[c];
var checkPath = path.join(config.directories[id], ...check);
if (!fs.existsSync(checkPath)) {
return false;
}
}
return true;
}
function launchGame(gameID, modeID) {
if (!checkPlutonium()) {
showMessage("Please select Plutonium's folder. ");
config.directories["plutonium"] = chooseFolder();
if (!checkPlutonium()) {
return showError("Sorry, we were unable to find Plutonium's files. ");
}
}
var game = games.find(g => g.id == gameID);
if (!checkGame(gameID)) {
showMessage("Please select " + game.name + "'s folder. ");
config.directories[gameID] = chooseFolder();
if (!checkGame(gameID)) {
return showError("Sorry, we were unable to find " + game.name + "'s files. ");
}
}
if (config.username.length < 1) {
config.username = showPrompt("What's your username ? ");
if (config.username.length < 1) {
return showError("You must enter a username ! ");
}
}
writeConfig();
var bootstrapperPath = path.join(config.directories["plutonium"], "bin", "plutonium-bootstrapper-win32.exe");
var gameProcess = child_process.spawn(bootstrapperPath, [gameID + modeID, config.directories[gameID], "+name", config.username, "-lan"], {
"cwd": config.directories["plutonium"],
"stdio": "inherit"
});
gameProcess.unref();
process.exit();
}
if (!fs.existsSync(configFile)) { if (!fs.existsSync(configFile)) {
writeConfig(true); writeConfig(true);
} }
@ -96,9 +218,15 @@ var mainWindow = new nodeGUI.QMainWindow();
var mainWidget = new nodeGUI.QWidget(); var mainWidget = new nodeGUI.QWidget();
mainWidget.setObjectName("root"); mainWidget.setObjectName("root");
var rootLayout = new nodeGUI.FlexLayout(); var rootLayout = new nodeGUI.QBoxLayout(nodeGUI.Direction.TopToBottom);
mainWidget.setLayout(rootLayout); mainWidget.setLayout(rootLayout);
var gameSel = new nodeGUI.QBoxLayout(nodeGUI.Direction.LeftToRight);
var gameSelectLabel = new nodeGUI.QLabel();
gameSelectLabel.setText("Select a game : ");
gameSel.addWidget(gameSelectLabel);
var gameSelectionBox = new nodeGUI.QComboBox(); var gameSelectionBox = new nodeGUI.QComboBox();
for (let g = 0; g < games.length; g++) { for (let g = 0; g < games.length; g++) {
var game = games[g]; var game = games[g];
@ -113,10 +241,21 @@ for (let g = 0; g < games.length; g++) {
gameSelectionBox.addItem(undefined, game.name + " " + mode.name); gameSelectionBox.addItem(undefined, game.name + " " + mode.name);
} }
} }
gameSelectionBox.setToolTip(config.directories[gameSelections[0][0]]);
gameSelectionBox.addEventListener("currentIndexChanged", function (index) { gameSelectionBox.addEventListener("currentIndexChanged", function (index) {
selectedGame = index; selectedGame = index;
gameSelectionBox.setToolTip(config.directories[gameSelections[index][0]]);
}); });
rootLayout.addWidget(gameSelectionBox); gameSel.addWidget(gameSelectionBox);
rootLayout.addLayout(gameSel);
var launchButton = new nodeGUI.QPushButton();
launchButton.setText("Launch");
launchButton.addEventListener("clicked", function () {
var selection = gameSelections[selectedGame];
launchGame(selection[0], selection[1]);
});
rootLayout.addWidget(launchButton);
mainWindow.setCentralWidget(mainWidget); mainWindow.setCentralWidget(mainWidget);
mainWindow.setStyleSheet(` mainWindow.setStyleSheet(`
@ -126,6 +265,6 @@ mainWindow.setStyleSheet(`
} }
`); `);
mainWindow.setWindowTitle("Open Plutonium launcher"); mainWindow.setWindowTitle("Open Plutonium launcher");
mainWindow.resize(854, 480); // mainWindow.resize(427, 240);
mainWindow.show(); mainWindow.show();
global.mainWindow = mainWindow; global.mainWindow = mainWindow;