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Author | SHA1 | Date | |
---|---|---|---|
30f05ab934 | |||
e8568d8590 | |||
3bc9b9bd17 | |||
7b02311f54 | |||
cfde9a9119 |
15
README.md
15
README.md
@@ -3,3 +3,18 @@
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A Plutonium launcher that aims to make old CoD games more accessible
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-----
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Currently being written from scratch, please be patient.
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## Current features
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- Plutonium login (maybe the first open-source launcher to implement such a thing)
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- Launching games (currently not implemented in the UI)
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- Choosing between online mode and LAN mode
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- Automatic file checking and updating
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## To do
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- Make each HTTPS request its own function instead of binding them to an event
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- De-duplicate code (HTTPS requests in src/main.js for example)
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- Make a better UI/UX
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## Planned features
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- Native Mac and Linux support (and launching the game with WINE using binfmt)
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- Custom manifest support (useful for modding or optimizing)
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|
280
src/main.js
280
src/main.js
@@ -1,21 +1,28 @@
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const path = require("node:path");
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const fs = require("node:fs");
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const fsPromises = require("node:fs/promises");
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const https = require("node:https");
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const process = require("node:process");
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const os = require("node:os");
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const child_process = require("node:child_process");
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const electron = require("electron");
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const update = require(path.join(__dirname, "update.js"));
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let configFilePath;
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let plutoniumInstallDirectory;
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switch (os.platform()) {
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case "win32":
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configFilePath = path.join(process.env["LOCALAPPDATA"], "Plutonium", "open-plutonium-launcher.json");
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plutoniumInstallDirectory = path.join(process.env["LOCALAPPDATA"], "Plutonium");
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break;
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case "linux":
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configFilePath = path.join(os.userInfo().homedir, ".config", "open-plutonium-launcher.json");
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plutoniumInstallDirectory = path.join(os.userInfo().homedir, ".local", "share", "Plutonium");
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break;
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case "darwin":
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configFilePath = path.join(os.userInfo().homedir, "Library", "Application Support", "open-plutonium-launcher.json");
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plutoniumInstallDirectory = path.join(os.userInfo().homedir, "Library", "Application Support", "Plutonium");
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break;
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default:
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electron.dialog.showErrorBox("Incompatible system", "Sorry, your operating system doesn't seem to be supported...");
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@@ -37,6 +44,15 @@ let userInfo = {
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"emailVerified": false,
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"avatar": "https://forum.plutonium.pw/assets/uploads/system/avatar-default.png"
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};
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let config = {
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"user-info": userInfo,
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"game-directories": {
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"iw5": "",
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"t4": "",
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"t5": "",
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"t6": ""
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}
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};
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function createMainWindow() {
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mainWindow = new electron.BrowserWindow({
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@@ -59,6 +75,34 @@ function createMainWindow() {
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});
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}
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function readConfig(filePath) {
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return new Promise(function (resolve, reject) {
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if (!fs.existsSync(filePath) || !fs.statSync(filePath).isFile()) return reject(new Error("Config file doesn't exist or is not a file."));
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fsPromises.readFile(filePath, "utf-8").then(function (contents) {
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try {
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let data = JSON.parse(contents);
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resolve(data);
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} catch (error) {
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reject(error);
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}
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}).catch(function (error) {
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reject(error);
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});
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});
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}
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function writeConfig(filePath, data = {}) {
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return new Promise(function (resolve, reject) {
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fsPromises.writeFile(filePath, JSON.stringify(data, null, "\t")).then(function () {
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resolve();
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}).catch(function (error) {
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reject(error);
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});
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});
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}
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function fetchPlutoniumManifest() {
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return new Promise(function (resolve, reject) {
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let request = https.request("https://cdn.plutonium.pw/updater/prod/info.json", {
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@@ -93,6 +137,162 @@ function fetchPlutoniumManifest() {
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});
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}
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function validatePlutoniumLogin(token) {
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return new Promise(function (resolve, reject) {
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let request = https.request("https://nix.plutonium.pw/api/auth/validate", {
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"method": "GET",
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"headers": {
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"Content-Length": 0,
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"Authorization": "UserToken " + token,
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"X-Plutonium-Revision": String(plutoniumManifest.revision),
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"User-Agent": "Nix/3.0"
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}
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}, function (response) {
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if (response.statusCode !== 200) {
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return resolve({
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"status": "unauthenticated",
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"successful": false
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});
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}
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response.setEncoding("utf-8");
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let body = "";
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response.on("data", function (chunk) {
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body += chunk;
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});
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response.on("end", function () {
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try {
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let data = JSON.parse(body);
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if (!("userId" in data)) {
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reject(new Error("Authentication seems to be successful but no user identifier was returned."));
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}
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resolve({
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"status": "authenticated",
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"successful": true,
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...data
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});
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userInfo = {
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"token": token,
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...data
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};
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} catch (error) {
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reject(error);
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}
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});
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});
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request.on("error", function (error) {
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reject(error);
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});
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request.end();
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});
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}
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function getPlutoniumSession(game, token) {
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return new Promise(function (resolve, reject) {
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let payload = JSON.stringify({
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"game": game
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});
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let request = https.request("https://nix.plutonium.pw/api/auth/session", {
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"method": "POST",
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"headers": {
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"Content-Type": "application/json",
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"Content-Length": payload.length,
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"Authorization": "UserToken " + token,
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"X-Plutonium-Revision": String(plutoniumManifest.revision),
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"User-Agent": "Nix/3.0"
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}
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}, function (response) {
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if (response.statusCode !== 200) {
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return resolve({
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"status": "unauthenticated",
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"successful": false
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});
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}
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response.setEncoding("utf-8");
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let body = "";
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response.on("data", function (chunk) {
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body += chunk;
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});
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response.on("end", function () {
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try {
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let data = JSON.parse(body);
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if (!("token" in data)) {
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reject(new Error("Authentication seems to be successful but no token was returned."));
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}
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resolve({
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"status": "authenticated",
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"successful": true,
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...data
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});
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userInfo = data;
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mainWindow.loadFile(path.join(__dirname, "views", "games.html"));
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} catch (error) {
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reject(error);
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}
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});
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});
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request.on("error", function (error) {
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reject(error);
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});
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request.write(payload);
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request.end();
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});
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}
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function launch(plutoniumInstallDir, game, gameInstallDirectory, online) {
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return new Promise(function (resolve, reject) {
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getPlutoniumSession(game, userInfo.token).then(function (data) {
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if (!data.successful) {
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return reject(new Error("Authentication has failed."));
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}
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let bootstrapperBinary = path.join(plutoniumInstallDir, "bin", "plutonium-bootstrapper-win32.exe");
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let bootstrapperArguments = [game, gameInstallDirectory];
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if (online) {
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bootstrapperArguments.push("-token");
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bootstrapperArguments.push(data.token);
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} else {
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bootstrapperArguments.push("+name");
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bootstrapperArguments.push(userInfo.username);
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bootstrapperArguments.push("-lan");
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}
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fsPromises.chmod(bootstrapperBinary, 0o755).then(function () {
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let gameProcess = child_process.spawn(bootstrapperBinary, bootstrapperArguments, {
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"cwd": plutoniumInstallDir,
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"detached": true,
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"stdio": "ignore"
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});
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gameProcess.on("spawn", function () {
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resolve(true);
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});
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gameProcess.on("error", function (error) {
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reject(error);
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});
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}).catch(function (error) {
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reject(error);
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});
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});
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});
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}
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electron.app.once("ready", function () {
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createMainWindow();
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fetchPlutoniumManifest().then(function (manifest) {
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@@ -100,6 +300,33 @@ electron.app.once("ready", function () {
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}).catch(function (error) {
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electron.dialog.showErrorBox("Error", "The Plutonium launcher manifest could not be fetched, auto-updating might not be possible.\n" + error.message);
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});
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if (fs.existsSync(configFilePath)) {
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readConfig(configFilePath).then(function (data) {
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config = data;
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if (config["user-info"].token === "V3ryS3cr3t4uth3nt1c4t10nT0k3n") {
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return;
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} else {
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validatePlutoniumLogin(config["user-info"].token).then(function (data) {
|
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if (!data.successful) {
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config["user-info"].token = "V3ryS3cr3t4uth3nt1c4t10nT0k3n";
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return writeConfig(configFilePath, config).catch(function (error) {
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console.error(error);
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});
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}
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mainWindow.loadFile(path.join(__dirname, "views", "games.html"));
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});
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}
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}).catch(function (error) {
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electron.dialog.showErrorBox("Error", "Configuration file could not be read.\n" + error.message);
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});
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} else {
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writeConfig(configFilePath, config).catch(function (error) {
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electron.dialog.showErrorBox("Error", "Configuration file doesn't exist and could not be created.\n" + error.message);
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});
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}
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});
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electron.app.on("window-all-closed", function () {
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@@ -151,8 +378,12 @@ electron.ipcMain.handle("login", function (event, username, password) {
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});
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userInfo = data;
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config["user-info"] = userInfo;
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writeConfig(configFilePath, config).catch(function (error) {
|
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console.error(error);
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});
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mainWindow.loadFile(path.join(__dirname, "src", "views", "games.html"));
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mainWindow.loadFile(path.join(__dirname, "views", "games.html"));
|
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} catch (error) {
|
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reject(error);
|
||||
}
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@@ -167,3 +398,50 @@ electron.ipcMain.handle("login", function (event, username, password) {
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request.end();
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||||
});
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||||
});
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|
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electron.ipcMain.handle("launch", function (event, game, online = true) {
|
||||
return new Promise(function (resolve, reject) {
|
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let gameConfig;
|
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switch (game) {
|
||||
case "iw5mp":
|
||||
case "iw5sp":
|
||||
gameConfig = "iw5";
|
||||
break;
|
||||
case "t4mp":
|
||||
case "t4sp":
|
||||
gameConfig = "t4";
|
||||
break;
|
||||
case "t5mp":
|
||||
case "t5sp":
|
||||
gameConfig = "t5";
|
||||
break;
|
||||
case "t6mp":
|
||||
case "t6zm":
|
||||
gameConfig = "t6";
|
||||
break;
|
||||
default:
|
||||
return reject(new Error("Unknown game : " + game));
|
||||
}
|
||||
|
||||
if (!(gameConfig in config["game-directories"])) {
|
||||
return resolve(false);
|
||||
}
|
||||
let gameInstallDirectory = config["game-directories"][gameConfig];
|
||||
|
||||
update.checkFiles(plutoniumManifest, plutoniumInstallDirectory).then(function (fileList) {
|
||||
let filesToUpdate = fileList.filter(function (file) {
|
||||
return !file.ok;
|
||||
});
|
||||
|
||||
update.downloadFiles(plutoniumInstallDirectory, plutoniumManifest.baseUrl, filesToUpdate).then(function () {
|
||||
launch(plutoniumInstallDirectory, game, gameInstallDirectory, online).then(function (result) {
|
||||
resolve(result);
|
||||
});
|
||||
}).catch(function (error) {
|
||||
reject(error);
|
||||
});
|
||||
}).catch(function (error) {
|
||||
reject(error);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
@@ -3,3 +3,7 @@ const electron = require("electron");
|
||||
electron.contextBridge.exposeInMainWorld("login", function (username, password) {
|
||||
return electron.ipcRenderer.invoke("login", username, password);
|
||||
});
|
||||
|
||||
electron.contextBridge.exposeInMainWorld("launch", function (game, online) {
|
||||
return electron.ipcRenderer.invoke("launch", game, online);
|
||||
});
|
||||
|
@@ -3,6 +3,9 @@ const fs = require("node:fs");
|
||||
const crypto = require("node:crypto");
|
||||
const https = require("node:https");
|
||||
|
||||
let runningDownloads = 0;
|
||||
let downloadQueue = [];
|
||||
|
||||
function checkFileAgainstSHA1(baseDirectory, fileEntry) {
|
||||
return new Promise(function (resolve, reject) {
|
||||
let filePath = path.join(baseDirectory, fileEntry.name);
|
||||
@@ -19,6 +22,11 @@ function checkFileAgainstSHA1(baseDirectory, fileEntry) {
|
||||
|
||||
let fileInputStream = fs.createReadStream(filePath);
|
||||
|
||||
fileInputStream.on("error", function (error) {
|
||||
fileInputStream.close();
|
||||
reject(error);
|
||||
});
|
||||
|
||||
hash.on("readable", function () {
|
||||
let data = hash.read();
|
||||
if (data) {
|
||||
@@ -35,6 +43,12 @@ function checkFileAgainstSHA1(baseDirectory, fileEntry) {
|
||||
|
||||
function downloadFile(url, filePath) {
|
||||
return new Promise(function (resolve, reject) {
|
||||
let dirPath = path.dirname(filePath);
|
||||
if (!fs.existsSync(dirPath)) {
|
||||
fs.mkdirSync(dirPath, {
|
||||
"recursive": true
|
||||
});
|
||||
}
|
||||
let fileOutputStream = fs.createWriteStream(filePath);
|
||||
|
||||
let request = https.request(url, {
|
||||
@@ -42,7 +56,7 @@ function downloadFile(url, filePath) {
|
||||
}, function (response) {
|
||||
if (response.statusCode !== 200) return reject(new Error("Got a non-OK response while trying to download a file."));
|
||||
|
||||
fileOutputStream.on("end", function () {
|
||||
fileOutputStream.on("close", function () {
|
||||
resolve(true);
|
||||
});
|
||||
|
||||
@@ -59,29 +73,49 @@ function downloadFile(url, filePath) {
|
||||
|
||||
function processDownloadQueue(baseDirectory, baseURL, fileEntries) {
|
||||
return new Promise(function (resolve, reject) {
|
||||
let runningDownloads = 0;
|
||||
let queue = [...fileEntries];
|
||||
queue = [...fileEntries];
|
||||
|
||||
let finishCallback = function () {
|
||||
if (queue.length > 0) {
|
||||
runningDownloads--;
|
||||
|
||||
if (queue.length > 0 && runningDownloads < module.exports.concurrentDownloads) {
|
||||
let currentEntry = queue.shift().entry;
|
||||
|
||||
downloadFile(baseURL + currentEntry.hash, path.join(baseDirectory, currentEntry.name)).then(finishCallback).catch((errorCallback).bind(currentEntry));
|
||||
}
|
||||
|
||||
if (queue.length < 1 && runningDownloads < 1) {
|
||||
resolve();
|
||||
}
|
||||
};
|
||||
|
||||
let errorCallback = function (error) {
|
||||
runningDownloads--;
|
||||
|
||||
if (!this.retries) {
|
||||
this.retries = 0;
|
||||
}
|
||||
if (this.retries > 3) return reject(error);
|
||||
|
||||
this.retries++;
|
||||
queue.push({
|
||||
"entry": this,
|
||||
"ok": false
|
||||
});
|
||||
};
|
||||
|
||||
if (fileEntries.length < 1) {
|
||||
return resolve();
|
||||
}
|
||||
|
||||
for (let d = 0; d < module.exports.concurrentDownloads; d++) {
|
||||
if (queue.length < 1) break;
|
||||
|
||||
let currentEntry = queue.shift();
|
||||
let currentEntry = queue.shift().entry;
|
||||
|
||||
downloadFile(baseURL + currentEntry.hash, path.join(baseDirectory, currentEntry.name)).then(finishCallback).catch((function (error) {
|
||||
if (!this.retries) {
|
||||
this.retries = 0;
|
||||
}
|
||||
if (this.retries > 3) return reject(error);
|
||||
runningDownloads++;
|
||||
|
||||
this.retries++;
|
||||
queue.push(this);
|
||||
}).bind(currentEntry));
|
||||
downloadFile(baseURL + currentEntry.hash, path.join(baseDirectory, currentEntry.name)).then(finishCallback).catch((errorCallback).bind(currentEntry));
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -107,9 +141,15 @@ module.exports = {
|
||||
},
|
||||
"downloadFiles": function (baseDirectory, baseURL, fileEntries) {
|
||||
return new Promise(function (resolve, reject) {
|
||||
processDownloadQueue(baseDirectory, baseURL, fileEntries.filter(function (entry) {
|
||||
let filesToProcess = fileEntries.filter(function (entry) {
|
||||
return !entry.ok;
|
||||
})).then(function () {
|
||||
});
|
||||
|
||||
if (filesToProcess.length < 1) {
|
||||
return resolve(true);
|
||||
}
|
||||
|
||||
processDownloadQueue(baseDirectory, baseURL, filesToProcess).then(function () {
|
||||
resolve(true);
|
||||
}).catch(function (error) {
|
||||
reject(error);
|
||||
|
@@ -9,7 +9,11 @@
|
||||
</head>
|
||||
<body>
|
||||
<main>
|
||||
<div id="card-container">
|
||||
<article class="game-card">
|
||||
|
||||
</article>
|
||||
</div>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
Reference in New Issue
Block a user